[CONT]:You cannot ride cards other than "Mushi" , cannot play set orders, and can only put set orders into the order zone with this crest's ability.[AUTO]:When you get this crest, search your deck or hand for up to one Hitting Attack, Pinching Attack, and Throwing Attack each with different grades, put them into your order zone, and if you searched the deck, shuffle the deck.[ACT][1/turn]:[COST][Soul-Blast 1], look at the top five cards of your deck, choose up to one "Mushi" or Attack card from among them, reveal and put it into hand, and shuffle the deck.[AUTO]:When your "Mushi" attacks, [COST][[Rest] an Attack card with grade less than or equal to your vanguard in the order zone], and use that card's Attack.
X - and Throwing Attack each,
O - and Throwing Attack each with different grades,
X - reveal the top five cards of your deck
O - look at the top five cards of your deck
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '